Output of Multitexture node → Color input of Diffuse BSDF (or Principled BSDF).
| Issue | Solution | |-------|----------| | Textures not showing | Check UV map exists and material is assigned. | | Mask not affecting | Ensure mask image has alpha or non-black values. | | Blender crashes on add | Multitexture 2.04 is for old Blender – use latest version or alternative (see below). | | Blend modes wrong | Try Mix with Factor slider if others act weird. | multitexture 2.04
: Works with 3ds Max versions from 2012 up to the latest 2026 release . Output of Multitexture node → Color input of