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Cocos2d Sprite Sheets |link| →

Sprite sheets simplify frame-based animations (like walking or idling) by allowing the engine to simply "shift" the view to different coordinates on the same sheet. Technical Analysis Description Data Format

The Data File (.plist): A dictionary containing the coordinates, rotation, and dimensions of every individual sprite within the sheet. Implementing Sprite Sheets in Code cocos2d sprite sheets

Command line with TexturePacker:

| Method | Draw Calls | FPS | Memory (MB) | |--------|------------|-----|--------------| | Individual PNGs | 501 | 32 | 78 MB | | Sprite sheet (no batch node) | 1 | 58 | 42 MB | | Sprite sheet + SpriteBatchNode | 1 | 60 | 42 MB | cocos2d sprite sheets

Sprite sheets simplify frame-based animations (like walking or idling) by allowing the engine to simply "shift" the view to different coordinates on the same sheet. Technical Analysis Description Data Format

The Data File (.plist): A dictionary containing the coordinates, rotation, and dimensions of every individual sprite within the sheet. Implementing Sprite Sheets in Code

Command line with TexturePacker:

| Method | Draw Calls | FPS | Memory (MB) | |--------|------------|-----|--------------| | Individual PNGs | 501 | 32 | 78 MB | | Sprite sheet (no batch node) | 1 | 58 | 42 MB | | Sprite sheet + SpriteBatchNode | 1 | 60 | 42 MB |

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