⚓ The Mega-Harpoon (BAD hook) is hard-capped at two uses per round, regardless of how fast the cooldown resets. Understanding the "Global Ability Rate"
For those who may not know, Navarch of the Seas is a popular pirate-themed MMO game, and I'm assuming you're referring to the cooldown scaling formula for a specific ability. I'll create a detailed piece on this topic, including a hypothetical formula and its breakdown. navarch of the seas ability cooldown scaling formula
At Degree 76, the Mega-Harpoon cooldown is short enough to ensure both BAD hooks are available almost immediately at the start of a round, without the massive investment required to hit Degree 100. ⚓ The Mega-Harpoon (BAD hook) is hard-capped at
The formula for the Global Ability Rate is: By applying this to the time constant: At Degree 1 , the rate is 1.01x. At Degree 100 , the rate is 2.5x. At Degree 76, the Mega-Harpoon cooldown is short
[ C_\textfinal = \max\left( C_\textmin, \fracC_b1 + 0.1 \times L - (K \times S) \right) ]