This paper is designed for a software engineering audience, focusing on how to leverage GitLab’s ecosystem to build, test, and deploy a clone of the popular mobile game Crossy Road .
This paper outlines the architecture of a hypothetical initiative to build this game entirely within the GitLab ecosystem. The objective is to demonstrate the efficacy of GitLab’s integrated DevOps features in a creative software context, ensuring that code quality is maintained through automated testing and that deployment is seamless via continuous integration. crossyroad gitlab
A Crossy Road clone is a fun way to learn game development, but pairing it with GitLab transforms it into a real DevOps learning experience. You get: This paper is designed for a software engineering