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Eagler | 1.8.8

// In GuiIngame.java or a mixin/patcher public void renderGameOverlay(float partialTicks) { // ... existing overlay rendering ... // Get player position EntityPlayerSP player = mc.thePlayer; if (player != null) { double x = player.posX; double y = player.posY; double z = player.posZ;

To run Eaglercraft 1.8.8 smoothly, your browser should support: : For rendering the 3D environment. eagler 1.8.8