Shaders For Eaglercraft _verified_ ❲CONFIRMED CHECKLIST❳

if (edge > 0.2) gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0); // Black outline else gl_FragColor = center;

At first, Alex thought it might be a bug, but as she dug deeper, she realized that the flickering was due to the way the game was rendering the blocks. The game's default graphics settings were using a simple, flat lighting system that couldn't handle the complex geometry of her castle. shaders for eaglercraft