Real-Time Combat: You control a single hero on a massive battlefield, carving through hundreds of soldiers with flashy combos and devastating special attacks.Tactical Orders: Even in the heat of battle, you can pause to issue orders to your teammates. Directing a Pegasus Knight to seize an outpost while you defend the main base adds a layer of strategy missing from standard action games.The Class System: Much like Three Houses, characters can change classes. You can train a mage to become a frontline fortress knight or turn a slow-moving archer into a nimble assassin.Adjutant System: Pairing up two characters allows them to support one another, offering defensive buffs and powerful dual-special attacks. Life at the Base Camp
Have you played Three Hopes? Which route did you choose first? Let me know in the comments below. fire emblem warriors: three hopes nsp