A knock came from the studio door. Three even knocks. Exactly two seconds apart.
The debug console blinked, awaiting input. A cursor, patient as a spider. The developer typed:
The control parameter can represent various actions or movements a ped can perform. These can include but are not limited to:
This example demonstrates how to force a human player to walk forward, removing their control.
"setpedcontrolstate… who?"
: When a ped is in a vehicle, you can use "accelerate" , "brake_reverse" , or "steer_left/right" to script automated driving sequences.
A knock came from the studio door. Three even knocks. Exactly two seconds apart.
The debug console blinked, awaiting input. A cursor, patient as a spider. The developer typed:
The control parameter can represent various actions or movements a ped can perform. These can include but are not limited to:
This example demonstrates how to force a human player to walk forward, removing their control.
"setpedcontrolstate… who?"
: When a ped is in a vehicle, you can use "accelerate" , "brake_reverse" , or "steer_left/right" to script automated driving sequences.