[missax] Melody Marks Jun 2026
| Component | Language/Engine | Key Functions | |-----------|----------------|---------------| | | C# (Unity) | CreateMelodyMark(pitch, lane, type, spawnTime) | | Pitch Detection | FMOD + custom DSP | DetectPitch(inputSample) → returns pitch in cents | | Scoring Engine | C# | CalculateMP(accuracy, markType, comboLength) | | Visual Renderer | Unity UI (Shader Graph) | RenderMark(color, glow, animation) | | Composer Integration | Python script (MIDI → JSON) | MidiToMissax(midiFile) → outputs melodyMarks.json |
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