Nemirtingas Steam Emu High Quality
| Feature | Description | Technical Details | |---------|-------------|-------------------| | | Users import folders or .exe / AppImage files; the emulator scans metadata (via embedded manifests or community‑provided JSON) and shows them as “installed games”. | File‑watcher + SQLite index; optional Steam‑compatible appmanifest parser for compatibility. | | Mock Steamworks API | Exposes the same C‑API surface ( steam_api.dll / libsteam_api.so ) that games expect, but routes calls to the local engine. | Thin shim library written in C++ that forwards to the Rust core via extern "C" callbacks. | | Achievements & Stats | Create, edit, and reset achievements locally; persists to the SQLite DB. | JSON schema compatible with the official userstats endpoints. | | Cloud‑Save Emulation | Provides a “Cloud Sync” folder that mirrors the local save files; optional versioned backup. | Uses git‑like diffs to keep history; UI shows sync status. | | DLC & Packages | Simulate DLC activation via a “key‑entry” dialog; keys are stored only locally and never validated online. | Simple hash‑based lookup against the offline catalog. | | Friends & Chat Mock | A lightweight “sandbox friends list” where users can create mock profiles and send test messages. | In‑memory store; optional export to JSON for scripting. | | Replay & Video Capture | Built‑in screen‑capture that tags recordings with the mock “Steam ID”. | FFmpeg backend with configurable bitrate. | | Mod‑Developer Toolkit | CLI tools ( immortal-steam-cli ) to generate stub manifests, test API calls, and validate JSON schemas. | Rust clap ‑based command line; auto‑completion scripts. | | Security Sandbox | All plugin code runs in a WebAssembly sandbox with a strict capability whitelist (no network, no FS outside a designated sandbox folder). | Wasmtime or Wasmer runtime with custom host functions. | | Portable Mode | Entire emulator (binary + data folder) can be copied to a USB stick and run on any machine without installation. | All paths are relative to the executable; uses AppData fallback only when portable mode is disabled. |
: Locate the game's executable folder and backup the original steam_api.dll or steam_api64.dll . nemirtingas steam emu
Allows for multiplayer functionality over LAN or VPN services without needing an internet connection. | Feature | Description | Technical Details |